The following has been cut for scoping—we are using onscreen buttons instead for time efficiency
Notes on Unity ⇒ iOS Controls
- The only onscreen button is a minimal pause button in the upper left corner of the screen.
- The screen is vertically halved into two touch areas on the left and right
- Tap and hold on the left side to start moving left
- Tap and hold on the right side to start moving right
- While holding, swipe up to jump or swipe down to slide